This is a blog documenting the progress of my various projects. The large majority of which involve the Haxe programming language.
My ultimate goal is to make a living off of game development; most of my projects are intended to help me achieve that goal. For example, my most popular open source project, Reflaxe, was created to help me develop a powerful Haxe -> C++ transpiler that fits with my needs.
Reflaxe is a Haxe framework for creating compilation targets using macros.
Another project of mine is Haxe-UnrealEngine5, an experimental attempt at allowing Haxe to be used in Unreal Engine 5 using the aforementioned Reflaxe/C++ project.
Finally, I also have a passion for language design, and frequently try and find creative ways to modify or improve the code I write through creative macros or language modifications. I ultimately wish to develop my own programming language, and have made many attempts before.
Check out my Magic Array Tools, a Haxe library that helps generate hyper optimized code from beautifully chained Array/Iterable extension functions.
Thanks for reading this! Hope you enjoy your stay.